Object=(Name=U2.HitSound,Class=Class,MetaClass=Engine.Mutator,Description="Hit Sound,Plays a tone when you damage an opponent.")
Object=(Name=U2.U2NIMutator,Class=Class,MetaClass=Engine.Mutator,Description="U2NI: Server controls weapons, gives out ammo and/or turns pickups into ammo or health vials.")
[U2UseManagerPlayer]
TargetText=Item
[U2GameInfo]
GameName=U2
[U2TeamGame]
StartupMessage=Work with your teammates against the other teams.
StartupTeamMessage=You are on
StartupTeamTralier=.
TeamChangeMessage=Use Options->Player Setup to change teams.
TeamColor[0]=Red
TeamColor[1]=Blue
TeamColor[2]=Green
TeamColor[3]=Gold
GameName=Team Deathmatch Game
[U2DeathMatch]
TourneyMessage=Waiting for other players.
WaitingMessage1=Waiting for ready signals.
WaitingMessage2=(Use your fire button to toggle ready!)
ReadyMessage=You are READY!
NotReadyMessage=You are NOT READY!
CountDownMessage=" seconds until play starts!"
StartMessage=The match has begun!
GameEndedMessage=wins the match!
SingleWaitingMessage=Press Fire to start.
GameGoal=frags wins the match.
NoNameChange=" is already in use."
GameName=DeathMatch
[U2BotInfo]
Skills[0]=Novice
Skills[1]=Average
Skills[2]=Experienced
Skills[3]=Skilled
Skills[4]=Adept
Skills[5]=Masterful
Skills[6]=Inhuman
Skills[7]=Godlike
[DamageTypePhysical]
DeathString=%o was smacked down by %k.
[DamageTypeElectrical]
DeathString=%o was fried by %k.
[DamageTypeThermal]
DeathString=%o was toasted by %k.
[DamageTypeBiological]
DeathString=%o was poisoned by %k.
[U2JumpPackPickup]
PickupMessage=You got the Jump Pack.
[U2GameReplicationInfo]
HumanString=*Human*
SupportString=supporting
DefendString=defending
AttackString=attacking
HoldString=holding
FreelanceString=freelancing
[DamageTypeEMP]
DeathString=%o was fried by %k.
[DamageTypeDrowned]
DeathString=%o was drowned by %k.
FemaleSuicide="%o forgot to come up for air."
MaleSuicide=%o forgot to come up for air.
[U2FlashLight]
PickupMessage=You picked up the flashlight
[CutsceneGameInfo]
GameName=CutScene
[HealthPickup]
PickupMessage=You got a Health Pickup.
[EnergyPickup]
PickupMessage=You got an Energy Pickup.
[DroppedEnergyPickup]
PickupMessage=You got an Energy Pickup.
[DamageTypeBiologicalGas]
DeathString=%o was gassed by %k.
[DamageTypeLeechGun]
DeathString=%o was sucked dry by %k's leech.
[DamageTypePsionic]
DeathString=%o was disintegrated by %k's Mind Claw.
[WaterVolume]
LocationName=under water
[DamageTypeTakkra]
DeathString=%o was fried by %k's Takkra.
[DamageTypeStomped]
DeathString=%o was stomped %k.
[DamageTypeSingularityCannon]
DeathString=%o was removed from the known universe by %k's Singularity Cannon.
[PowerSuitMediumPickup]
PickupMessage=You got the Medium Power Suit.
[PowerSuitLightPickup]
PickupMessage=You got the Light Power Suit.
[PowerSuitHeavyPickup]
PickupMessage=You got the Heavy Power Suit.
[DamageTypeSniperRifle]
DeathString=%k put a bullet through %o's head.
[DamageTypePistol]
DeathString="%o was filled full of holes by %k's pistol."
[DamageTypeLaserRifle]
DeathString=%o was lanced by %k's laser.
[DamageTypeEnergyRifle]
DeathString=%o ate %k's burning energy death.
[DamageTypeDispersion]
DeathString=%o was filled full of holes by %k's dispersion pistol.
[U2FullAmmoPickup]
PickupMessage=You picked up an assortment of ammo.